word recognition n memorisation

chanced upon cram.com from a mailing list:

150127-cram

two games for any singe list. a taste of it:
http://www.cram.com/flashcards/games/jewel/chinese-characters-1001-1100-1779469
http://www.cram.com/flashcards/games/stellar-speller/chinese-characters-1001-1100-1779469

time will be sucked away by the games, but this could probably be time well-spent to recall and revise any characters set that a teacher desires a student to learn. yet to collect empirical evidence to proof that it works 😛

angry bird and Chinese Language

have been playing angry birds since gotten my droid last oct, and am always impressed by the many physics within. chanced upon this post “Using Angry Birds to teach math, history and science“, and i thought why not let’s have a list for “Using Angry Birds to teach Chinese Language”, and here’s some powder and smoke:

课前必备条件Pre-requisite:
– 学生必须玩过angry birds,否则教师可想方设法让学生在课上,或课后玩过angry birds

听说 Listening-Speaking
– 让学生听不同版本的angry birds 音乐、或音效,然后让他们回忆并复述该音乐、音效属于游戏的哪个部分并象征什么意义 (听、说)
– 让学生假扮销售员,当堂兜售angry birds游戏,说服观众为什么一定要玩angry birds (说)
– 可让其他学生复述上述活动中,同学所说的内容,同时锻炼听和说的能力 (听、说)
– 让学生辩论angry birds及其他受欢迎的游戏,例如Mega jump、Fruit Ninja等。
– 若要配合ICT,上述活动可配合audioblog, podcast, 任何录音平台,甚至是VoiceThread、Glogster等进行

读写 Reading-Writing
– 制定阅读有关angry birds的篇章,并配合阅读微技的训练,设计理解问答
– 让学生上网搜寻有关angry birds的文章,例如游戏指南,玩后感等,然后写一篇综合报告,整理并总结所见到的内容
– 让学生写一封电邮或一篇说明文,介绍angry birds游戏及其玩法,或是闯关秘笈walkthrough
– 让学生写一篇记叙文,述说一次和亲友一起玩angry birds相关的经历
– 让学生假设本校将主办一次玩angry birds游戏的比赛,写邀请函邀请参赛,或给赞助商赞助活动
– 若要配合ICT,上述活动可配合blog, wiki, discussion forum, linoit等进行
– 除了独自进行活动,也可让学生分组进行协作学习collaborative learning (CoL)

感觉好像还可以衍生很多其他的活动,改次再写吧 😛

Self-evolving game, anyone?

saw this off /. the “Galatic Arms Race (GAR)“, featuring evolving game content. The spaceship weapon systems, automatically evolves based on player behavior through a specialised version of the NEAT evolutionary algorithm called cgNEAT (content-generating NeuroEvolution of Augmenting Topologies). Check out this video below and take note of the variety of (evolved) weapons (:

how far away can we expect to see an educational game that evolves itself based on our students’ behaviours during gameplay? probably very far *hmm*